Reaper 3
Contents. Basic Info Dossier This dossier section is intended to be an exact copy of what the survivor, the author of the has written. There may be some discrepancies between this text and the in-game creatures. “ Wild At home in the cavern's deepest chambers, Reapers are towering, terrifying apex predators. Beyond overwhelming their prey with fangs and claws, Reapers can burrow underground to set an ambush and fire acidic projectiles from their tails.
The Grim Reaper Making a Grim Reaper. A grim reaper is a character who has devoted their life to ridding the world of those who abuse death. A grim reaper must. There are several varieties of Reaper, which vary significantly in size, purpose and firepower. Harbinger: The first Reaper ever created, Harbinger appears to be of a. The [Wild] Data Reaper Report #3 is a monthly Hearthstone Meta Report based on over 40,000 games. Updated with current decklists, statistics, and analysis.
Yet it is their macabre method of reproduction that is their most frightening feature. Bizarrely, a female Reaper's tail doubles as a reproductive organ, but only when piercing human survivors. Once impregnated, the survivor carries the young reaper until it bursts from their chest in a grotesque, disturbing spectacle. Domesticated If impregnated by a female Reaper, I strongly urge that the survivor kill the embryo via exposure to radiation. However, there are rumors that Reapers might imprint themselves on a survivor who possesses a Reaper pheromone gland. This has led some mad survivors with dreams of riding on the back of a Reaper to try seeing the gestation period through to the end, but that is extremely dangerous, not to mention disgusting.
„ Behavior The Reaper is highly aggressive, and can be found at various areas, most particularly at Bio luminescence and Element Region. Surface Reaper King are common on the surface itself, emerging from underground.
Are more likely to spawn around the surface. Subterranean Reaper Kings emerges when a recently transformed Alpha is allowed to remain existent for too long with more of them present.
Be prepared for their arrival if you prolong the battle against the Nameless. Normal Reaper Kings can be found within the Element Region, where they emerges from underground.
They can also be found near the transitions between the Bioluminescent Region and Element Region. Elemental Reaper Kings only emerge inside, and have the same behavior as that of Reaper Kings. Reaper Queens can only be found in Element Region. Even as an offspring, Reaper is still aggressive to everyone at its baby state, and will steal belongings from deceased adventurers.
Appearance. Basic Stats Amount at Level 1 Increase per point Taming Bonus Wild Domesticated 1 Add Mult 2000 +400 +5.4% 0.07 480 +48 +10% 150 +15 +10% 3000 +300 +10% 415 +8.3 +4% 5 2 +0.25 +1.7% 7% 17.6% 100% N/A 3 +1% 925 +55.5 N/A 4 0.5 1Percentages are based on the value of the stat the moment the creature was tamed (after taming effectiveness) 2The absolute is shown here instead of the percentage. 3Wild creatures do not level up movement speed 4 increases every level on wild creatures, but can not be increased once they are tamed. For a comparison of the stats of all creatures, see. For an explanation of exactly how the levelup calculation works, see.
Basic Stats Amount at Level 1 Increase per point Taming Bonus Wild Domesticated 1 Add Mult 2500 +500 +5.4% 0.07 480 +48 +10% 150 +15 +10% 3000 +300 +10% 415 +8.3 +4% 5 2 +0.25 +1.7% 7% 17.6% 100% N/A 3 +1% 925 +55.5 N/A 4 0.5 1Percentages are based on the value of the stat the moment the creature was tamed (after taming effectiveness) 2The absolute is shown here instead of the percentage. 3Wild creatures do not level up movement speed 4 increases every level on wild creatures, but can not be increased once they are tamed. For a comparison of the stats of all creatures, see. For an explanation of exactly how the levelup calculation works, see. Basic Stats Amount at Level 1 Increase per point Taming Bonus Wild Domesticated 1 Add Mult 45000 +234 +2.7% -38500 480 +48 +10% 150 +15 +10% 3000 +300 +10% 415 +8.3 +4% 75 2 +3.75 +1.7% 17.6% 100% N/A 3 +1% 925 +55.5 N/A 4 0.5 1Percentages are based on the value of the stat the moment the creature was tamed (after taming effectiveness) 2The absolute is shown here instead of the percentage.
3Wild creatures do not level up movement speed 4 increases every level on wild creatures, but can not be increased once they are tamed. For a comparison of the stats of all creatures, see. For an explanation of exactly how the levelup calculation works, see. Basic Stats Amount at Level 1 Increase per point Taming Bonus Wild Domesticated 1 Add Mult 42500 +8500 +0% 480 +48 +0% 150 +15 +0% 3000 +300 +0% 415 +8.3 +0% 180 2 +9 +0% 100% N/A 3 +0% 925 +55.5 N/A 4 1Percentages are based on the value of the stat the moment the creature was tamed (after taming effectiveness) 2The absolute is shown here instead of the percentage. 3Wild creatures do not level up movement speed 4 increases every level on wild creatures, but can not be increased once they are tamed. For a comparison of the stats of all creatures, see.
For an explanation of exactly how the levelup calculation works, see. Basic Stats Amount at Level 1 Increase per point Taming Bonus Wild Domesticated 1 Add Mult 1250 +250 +5.4% 0.07 480 +48 +10% 150 +15 +10% 3000 +300 +10% 415 +8.3 +4% 5 2 +0.25 +1.7% 7% 17.6% 100% N/A 3 +1% 925 +55.5 N/A 4 0.5 1Percentages are based on the value of the stat the moment the creature was tamed (after taming effectiveness) 2The absolute is shown here instead of the percentage.
Reaper 30010 54mm
3Wild creatures do not level up movement speed 4 increases every level on wild creatures, but can not be increased once they are tamed. For a comparison of the stats of all creatures, see. For an explanation of exactly how the levelup calculation works, see.
Attack Values Stamina Cost Attack Range Description Base Minimum Activation Attack Type Damage Projectile Values Torpor Values Status Effect: Stamina Status Effect: Torpidity Life Impulse Radius Base Mult Duration Damage Mult Amount Duration Damage Mult Amount Melee Projectile Impact Explosion Combat In order to fight the Reaper, bring anything with charge light. Plant Z fruit, charge lanterns, and charge-light pets are all good for weakening the Reaper. Once these are in place, bring a powerful weapon to finish the job.
General Reaper Kings can be found randomly on the surface, or when enough Nameless are present for long duration and the Alpha Nameless has called long enough. They can also be found, along with Reaper Queens, within the Element Region. Reaper Kings are known to burrow towards safety when they reached a certain health, and emerge far away from the player. Strategy The Reaper should be prioritized when he approaches, even if the survivor is still fighting Nameless, as his health recovery is substantial. Utilizing high-damage focused mounts that deals Area of Effect damage will minimize the health loss caused by Nameless.
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Refrain from getting hit too often unless you are utilizing multiple riot shields, for its attacks easily shred armour durability. Take advantage of the Reaper's large body by wedging between two structures/rocks and a small opening. This will prevent them from reaching too close towards you.
Be mindful of its tail attack as it inflicts large amounts of torpor damage. Weaponry Always have a charge light source (Pet or Lantern) when fighting against Reaper. If traps are not used, utilizing high-health dino to tank the damage, often watching out for any cliff edges. Dangers Reaper Kings have an acid shrapnel attack which they shoot from their tail. This causes a significant movement speed slow and prevents flyers from flying for 10 seconds, so it should be avoided if possible, particularly if one is attempting to escape the Reaper. Reaper Kings have a tail whip move where they spin in a circle and knock back anything close to it.
Reaper Queens instead have tranquilizing shrapnel which inflicts torpidity on anything hit, and its tail whip will inflict the movement speed slow whilst retaining the same knock back as that of Reaper Kings. Both Reaper Queens and Kings have incredibly fast natural health regeneration. Hitting them with a charge-emitting attack or placing them within the emission range of a charge-emitting dino will negate this regeneration and apply a health debuff to the Reaper. During daytime, the health regeneration is slower, but still fast enough to recover most damage dealt towards them. Only Reaper Queens can impregnate another player, and they only do so at very low health. This can be denoted by a pink pheromone gas (like alpha) emitting out of herself, though this effect is difficult to distinguish if she is within a charge light area. Even after death, they leave behind Burning Acid, so its best advised not to get too close when harvesting their remains.